
Highlighting corpses and minions settings aren't saved in the character like other settings. Added option to disable highlighting corpses for necromancer.
Disabled exe optimizations - this increases exe size to ~5mb and it might run a bit slower than before - optimizations will be turned on again when known crashes get fixed. Added missing tier/class description to Harbinger's Ring recipe. Option to disable highlighting outlines of all items while seeing all labels (holding alt or pressed ctrl). Outline colors have been made less transparent. Item outline color matches the label color. Summoned minions have different leash distances depending on dungeon type. Dead revived were sometimes highlighted in green - fixed. Greedy affix works as behemoth + mastery combined in terms of monster power (Be afraid!). Added new unique monsters - be the first one to find them!. 'Highborn' monsters will have a yellow halo.
'Hoarder' monsters will have an orange halo. 'Sage' monsters will have a light-blue halo. 'Greedy' monsters will have a green halo. New boss modifier - 'Highborn' - increased level by 20%. New boss modifier - 'Sage' - killing it grants all players bonus 50% experience for 5 minutes (Experience shrine effect). If books are chosen, he has increased chance to drop recipes. New boss modifier - 'Hoarder' - randomly chooses 1 out of 4 loot types for his loot - rings/books/weapons/armors. Added missing tier/class description to 'Warrior's weapon' recipe. HERO EDITOR DIABLO 2 V1.14 MOD
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